Fortress

Fortress
''"Fortress ready." ''- A Fortress driver.

Description
"A heavy infantry support vehicle, the Fortress is designed, first of all, to destroy the enemy's manpower and light vehicles. It is armed with a machine gun and a flamethrower. Thanks to its heavy armour, the Fortress serves as excellent cover for infantry and can withstand much fire itself, and a mine detector allows it to find and neutralise enemy mines."

Overview
The Fortress is a heavy infantry support vehicle which excels against infantry and light vehicles. It is armed with a heavy machine gun which can fire at low-level targets such as infantry and helicopters, and a flamethrower which does area damage to ground units unlucky enough to be in its path.

Advantages

 * High armour and health allows it to take lots of damage, especially from infantry.
 * It's flamethrower does heavy damage to infantry and light ground vehicles.
 * A mine deactivator is the easiest way to get rid of mines, and is for free.

Disadvantages

 * Weak against anything which doesn't have light armour, as the flamethrower does ~4-5x more damage to light units.
 * Needs to get close to use the flamethrower.
 * Very slow.
 * HMG is pitifully weak on it's own.
 * Mine-deactivation takes a long time, exposes the Fortress to weapons fire and the mines will still detonate if the fortress is hit by explosive weapon.

Strong against...

 * All infantry. One flamethrower blast takes off most of their health or kills them outright.
 * Light vehicles such as the Coyote or Caiman. Heavy armour means that the Fortress takes very little damage from them. It's HMG is also decent against them, and the flamethrower still does high damage to them, provided it can get into range.

Weak against...

 * Anti-vehicle vehicles - Fortresses are primarily Anti-Infantry vehicles, Armadillos are deadly to them, unless the Fortresses are very massed and can use their Flamethrower.
 * Jet Aircraft - The Fortress is unable to shoot them.
 * Heavy Ships - The Fortress may not be able to get into range, even if it does, Heavy Ships are built to destroy other armour.
 * Coyotes - The Coyote does more damage, has a longer firing range and is faster than the Fortress, meaning the Coyote can simply stay out of range of the Fortresses HMG.

Strategies

 * Pair Fortresses with Heavy Assaults for an early deathball. Heavy Assaults deal huge damage to Dragonflies and vehicles, while the Fortress melts infantry and takes terrible, terrible damage to destroy.

Quotes
When selected:"What's our target?""Any orders?""Ready to roast!""Ready for orders.""Fueled up and ready."When ordered to move:"On the move!""Moving out!""Understood!""Advance!""Driving!"When ordered to attack:"Understood!""Attacking!""Affirmative.""Destroying!"

Trivia

 * The Fortress is the only vehicle in the game which can detect landmines and safely defuse them. Other units, such as the Zeus or Hammer, which have ground-targeting, can destroy landmines by shooting them.
 * The Fortress is occasionally used to transport Confederation officers and teams of experts in the campaign.