Thor

Thor
''"Thor reporting." ''- A Thor pilot.

Description
"A tactical bomber, the Thor is protected with heavy aircraft armour that allows it to penetrate into the heart of an enemy base and deliver a crushing blow to its infrastructure. The Thor can drop bombs only once per flight. The Thor is based on an airfield."

Overview
The Thor is a bomber, much like the Albatross, which doesn't have attacks in the normal sense, but has a "bombing ability" that can be used once, then the Thor requires resupplying and refuelling at an airfield. These bombs are incredibly strong, dealing 2000+ damage to medium armoured units and a similar amount of damage to heavy armour. They also have a huge blast radius of 2 cells. It is also heavily armoured and has high health to compensate for the fact that you cannot control it outside of where it bombs, the direction it bombs in and the airfield it goes to (but you can cancel the bombing run), leading to high potential exposure time to enemy AA.

Advantages

 * Heavy armour and high health make the Thor very difficult to take down without large numbers of AA weapons or fighters.
 * Bombs do incredible damage to anything in its blast radius, with 3 Thors being able to wipe out a production facility in one bombing run.
 * Thors are quite fast, especially compared to ground units, allowing them to reach their target before your opponent has much time to react. However, they are slower than fighters.

Disadvantages

 * Thors cannot be microed outside of where they fly to and from, meaning that you have no control over how it does its bombing run and how many AA towers it flies over.
 * Thors can only bomb once, meaning that they are unable to do much in prolonged engagements, which are closer to the purpose of the fighters.
 * Refuelling takes a long time, meaning that you are vulnerable to counterattack when your Thors are refuelling.
 * Thors are expensive and take a lot of command points. Losing one is very expensive, and takes a long time to replace. Their mere presence already weakens your ground army, as an airfield of Thors requires 24 CP, enough for 6 Zeus tanks.
 * Thors are defenceless against fighters. They cannot bomb them or shoot them and are easily followed back to their airfield by the fighter's superior speed and mobility.

Strong against...

 * Buildings. 2 Thors will destroy almost anything. 3 Thors destroy anything apart from an HQ.
 * Immobile units. This includes sieged Jaguars, sieged artillery or an army that is sitting in a base.

Weak against...

 * Moving AA, such as Porcupines or Typhoons. They cannot be reliably bombed if they are moving.
 * Fighters (Vertex or Hawk). Thors cannot defend themselves against Fighters, and the fighters can easily shoot at and follow the Thors, either dealing heavy damage or simply destroying them.
 * Mass air defence towers or Naval platforms. The damage quickly adds up, and the Thors can only destroy so many at once.

Trivia

 * You can get an achievement for destroying enemy HQs with Thors.
 * The Thor follows the mythological gods naming pattern for high-tech Confederation vehicles (Zeus, Thor, Poseidon).