Zeus

Description
"The heavy assault tank, Zeus, which is armed with a high power thermoelectric gun and a missile launcher, which can hit both ground and low-flying air targets. Its heavy weight and low mobility are compensated with its impenetrable heavy armour and great destructive power."

Overview
The Zeus is an absurdly durable tank with a very powerful main cannon and a multi-purpose rocket launcher. However, it has a very low mobility and is very slow. It also suffers from having its main weapon stuck to the front of the tank, meaning that it has to turn towards its target to fire with the main cannon. The missile launcher is a semi-decent deterrent to enemy units, it does moderate damage but has a very low fire-rate, it can target Helicopters however.

Advantages

 * Extremely high health and armour mean that the Zeus can absorb a lot of punishment.
 * A very strong main cannon means that vehicles under Zeus fire will melt very quickly.
 * A group of Zeus can destroy small infantry squads because of the extreme damage and splash effect.
 * A 360 degree missile launcher which can fire at ground and helicopters mean that the Zeus tank is not defenceless against helicopters or flanking vehicles.

Disadvantages

 * Poor mobility makes it hard for Zeus tanks to reach their targets without being shot at, and makes it hard to escape from difficult situations. It also makes it slightly more difficult for the Zeus tank in close-quarters combat.
 * The thermoelectric gun and missile launcher are made for anti-vehicle use, and are not as good against infantry.
 * The missile launcher is not suitable for being the main weapon of the Zeus tank, and therefore the Zeus tank MUST be fielded against ground vehicles or against helicopters when Zeus tanks are massed up. The missile launcher has a lower DPS than the Heavy Assault.
 * The Missile Launcher cannot be stopped from firing unless on the "observation" mode. This makes ambushing from atop hills difficult as the Missile Launcher will reveal the Zeus early.

Strong against...

 * All ground vehicles. The Zeus tank will win a 1v1 fight with all ground vehicles.
 * All buildings. The Zeus tank has high armour, health and a very strong main gun against armoured units. And buildings can't run.
 * Helicopters. The Zeus tank's missile launcher does okay damage against medium armour, and helicopters will not do enough damage to destroy a Zeus tank before the Zeus tank destroys it.

Weak against...

 * Units out of firing range, especially on high ground. The Zeus' poor mobility means that it will have difficult time to get to their targets to melt them.
 * Mammoth Artillery, because of it's ridiculous range, Mammoth Artillery can rain fire on Zeus while it struggles to close the gap. Especially if there are units in front of the Mammoth.
 * Heavy Ships. Heavy Naval units are stronger than the Zeus tank, and will win against the Zeus tank in a 1v1 fight.
 * Jet aircraft. The Zeus tank cannot fire at Jets.

Strategies
The Zeus tank is normally used as part of a massed ground army, with/without support. It's role is vehicle destroyer and sometimes damage absorber. Sometimes used in conjunction with Fortresses. Once a critical mass of Zeus tanks (+ others) is reached, the army is attack-moved towards the enemy base. Beware of prepared enemy forces, as massed sieged Jaguar tanks and landmines may doom your army.

Adding a few Hammers into the troop formation can help if the Zeus tanks are outflanked, as the Hammers can fire 360 degrees and defend the back-lines.

Trivia

 * The Zeus tank is part of the naming scheme of high-tier Confederation vehicles named after mythological deities, with the others being Thor and Poseidon.
 * In older versions of the game, the Zeus' missile launcher was capable of targeting Jet Aircraft. This has since been removed, as cries from Resistance players said it was overpowered.